Splinter Cell: Conviction Performance In-depth > 1920x1200 – High/Medium/Low
1920x1200 – High/Medium/Low
Equally we increase the resolution to 1920x1200 nosotros find even fewer graphics cards that can handle Splinter Cell: Conviction using maxed out settings with 4xAA/16xAF enabled. While a single GeForce GTX 480 graphics carte du jour still remained faster than two, the Radeon Hd 5870 Crossfire configuration simply managed to outperform the unmarried board. It is rubber to conclude then that SLI and Crossfire are still non supported, in spite of the latest patch note claiming otherwise.
At this resolution with these quality settings gamers are going to want a high-end graphics card such every bit the GeForce GTX 480/470 or Radeon HD 5870/5850. We cannot recommend other high-terminate configurations such as the Radeon Hard disk 4870 X2, GeForce GTX 295, Radeon Hd 5970 or Radeon Hd 5770 Crossfire since the second GPU is going to be unutilized.
Those with mid-range graphics cards hoping to play at 1920x1200 (native resolution for many 24" LCD monitors) volition be forced to use the medium visual settings with anti-aliasing disabled. Here the GeForce GTX 275 averaged 40fps, while the Radeon HD 5770 managed 41fps, putting them both on the edge of what we experience is a comfortable average frame charge per unit for smooth performance.
The low quality preset allowed for polish gameplay on all tested graphics cards, with the exception of the GeForce 9800 GT and 9600 GT, which are really showing their historic period with around 30fps on average. The next slowest graphics card was the Radeon HD 5670, though with an boilerplate of 48fps information technology will provide a far more enjoyable gaming experience.
Source: https://www.techspot.com/article/277-splinter-cell-conviction-performance/page4.html
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